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Background
The ISBN scheme was established
in order to provide a unique number for all monographic works. Within
the rules governing the scheme, the critical factors determining elegibility
for inclusion have centred on content and periodicity of publication.
Reinforcing the rules themselves is the pragmatic understanding that,
irrespective of all other considerations, eligible items must have been
created with the intent that their primary function is to serve as a book
in its conventionally accepted sense. Thus, the presence of text on items
such as mugs or T-shirts in no way makes these items eligible to carry
ISBNs. Similarly, mugs, T-shirts, jigsaw puzzles or any non-book items
that happen to be produced by a company that also publishes books, or
sold by a company that also sells books, are also ineligible.
When the scheme was devised, the conventional view of the book was basically
that it was a printed product containing text or illustration. However,
even by this time (1967) there was also a general recognition that microform
publications were equally eligible for consideration for inclusion in
the scheme. The medium used has never, of itself, been of over-riding
importance. Thus a product, which by content, periodicity and purpose
is generally accepted as serving the function of a book may be eligible
for consideration for inclusion in the ISBN scheme irrespective of whether
the medium is paper, cloth, animal skin (vellum), film, tape or disk.
The main problem facing the ISBN community in this area is to distinguish
between books which are now available in a range of media, and other material,
such as music and films, which also happen to be available in the same
media. The latter items music and films are almost totally
outside the scope of the ISBN scheme.
All other products should carry a standard EAN or UPC code. If there is
a doubt as to which code is appropriate, guidance should be sought from
the relevant ISBN, EAN or UPC Agencies.
ISBN
and EAN
Because of the requirement
for all ISBN Agencies to keep records of all prefixes they have allocated,
there is a natural reluctance to expand the scheme unnecessarily because
of the costs of maintaining the files.
All ISBN Agencies are requested to establish a working relationship with
their national EAN Agency and advise producers of materials that is outside
the scope of the ISBN scheme that they should deal directly with their
national EAN Agency.
Ultimately, it is the joint responsibility of the national ISBN Agency
and their local EAN/UPC authority to work through any difficulties relevant
to the national market they serve.
Long term, we must all recognise that our market will have to be able
to cope with pure EANs as well as ISBNs in EAN form.
There are many possible crossover points, for instance educational
material, sometimes sold in toy shops more than bookshops.
The following notes identify the main types of non-printed products which
are regarded as being books and provide some guidelines as to how material
available in the different media forms should be handled.
1.
Audio cassettes
Eligible:
- Spoken word tapes. These
are primarily narrations of stories or poetry, but may be instructional.
Music may be present but only as introductory or background music which
accompanies the spoken word.
- Non-music sounds tapes with
accompanying spoken words. For example, bird sounds with accompanying
spoken commentary.
- Children's nursery rhymes
and nonsense rhymes. These may be either accompanied or unaccompanied
by music.
- Instructional tapes on music
or music technique. Music may be present but, if so, it must be secondary
to the spoken word.
Ineligible:
- Music tapes or tapes whose
major element consists of music.
- Song tapes (accompanied
or unaccompanied by music) unless the song is presented in unaccompanied
poetic form or are rhymes as described in (iii) above.
- Hymns, plain song and chant.
- All other sounds presented
in music form.
2.
Computer tapes and diskettes
Eligible:
- Computer tapes or diskettes
which have encoded text or static graphics which is complete within
itself and specifically intended for output in human readable form.
- Computer games primarily
intended to educate through a combination of graphics and text. For
example, a game for children that is intended to be educational by virtue
of text responses and help screens, as opposed to a game of purely entertainment
value.
- Software that is primarily
intended to instruct, such as chess software that teaches a player the
moves and strategy of the game, but not software which is solely designed
to allow the user to play the game for entertainment.
Ineligible:
- Software containing code
which is primarily intended for use within machines. For example, system
or application software.
- Software containing code
which requires data to be added to it in order to function fully. For
example, database software, word processing, DTP packages, etc.
- Computer games solely or
primarily intended for entertainment, irrespective of the age group
at whom the product is aimed.
The following list provides
examples of the games that are specifically excluded:
- Fantasy, adventure and role-playing
games,
- Arcade and «Shoot-em-up»
games which rely primarily on hand/eye co-ordination,
- Simulation games which attempt
to simulate the operation of real or imagined situation,
- Competitive games in which
users play against an opponent with the primary aim of «winning»
a game.
3.
Compact disks
Eligible:
- Compact disks carrying text,
static graphics or moving images which are complete within themselves
and whose contents are primarily designed to act as a means of instruction
or education. For example, disks whose content is comparable to that
available in printed reference works.
- Games and activity disks
for children primarily intended to educate through a combination of
graphics and texts (as described in 2 (ii)).
In all of these above cases,
music or other sound may also be present but only if it is subordinate
to the text or graphics.
Ineligible:
- Music disks or disks whose
major element consists of music.
- Song disks (accompanied
or unaccompanied by music) unless the song is presented in unaccompanied
poetic form or are children's nursery rhymes or nonsense rhymes.
- Hymns, plain song and chant.
- All other sounds presented
in music form.
- Disks containing code which
is primarily intended for use within machines.
- Disks containing code which
requires data to be added to it in order to function fully.
- Games solely or primarily
intended for entertainment, with the same exclusions detailed in 2 (vi).
- Disks carrying moving images
which are intended for entertainment or general recreational interest.
4.
Videos
Eligible:
- Educational videos specifically
aimed at children up to the age of 16.
- Instructional videos imparting
practical knowledge about specific subjects, the content of which is
comparable to that available in printed books. For example, a video
on how to play golf or how to make wooden toys.
Ineligible:
- Music videos
- Videos intended for entertainment
or general recreational interest, irrespective of whether the content
is fictional or factual, e. g. film videos, documentaries and sports
events.
5.
Films
Eligible:
- Flat film (sheet or filmstrip)
or roll film carrying positive images, of text or illustration, whose
contents and frequency of publication conform to the requirements for
printed books and whose frames are intended for projection one at a
time.
- A microform (with either
positive or negative image) of a previously published monograph.
- Microforms (positive or
negative) of previously unpublished material provided the content and
frequency of publication conform to the requirements for printed books.
- Microforms (positive or
negative) of previously published serial publications that are being
made available in monographic form.
- Roll films carrying images
intended to simulate movement on projection that are educational and
specifically aimed at children up to the age of 16.
Ineligible:
- Any film carrying a negative
image (except microforms as described above).
- Roll films carrying images
intended to simulate movement on projection that are for entertainment
or general recreational interest.
- Any film created solely
as part of a manufacturing or phototypesetting process.
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